
/*
 * Mesa 3-D graphics library
 * Version:  3.5
 *
 * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

/*
 * 3DNow! optimizations contributed by
 * Holger Waechtler <holger@akaflieg.extern.tu-berlin.de>
 */

#include "glheader.h"
#include "context.h"
#include "math/m_vertices.h"
#include "math/m_xform.h"
#include "tnl/t_context.h"

#include "3dnow.h"
#include "common_x86_macros.h"

#ifdef DEBUG
#include "math/m_debug.h"
#endif


#ifdef USE_3DNOW_ASM
DECLARE_XFORM_GROUP( 3dnow, 2 )
DECLARE_XFORM_GROUP( 3dnow, 3 )
DECLARE_XFORM_GROUP( 3dnow, 4 )

DECLARE_NORM_GROUP( 3dnow )


extern void _ASMAPI
_mesa_v16_3dnow_general_xform( GLfloat *first_vert,
			       const GLfloat *m,
			       const GLfloat *src,
			       GLuint src_stride,
			       GLuint count );

extern void _ASMAPI
_mesa_3dnow_project_vertices( GLfloat *first,
			      GLfloat *last,
			      const GLfloat *m,
			      GLuint stride );

extern void _ASMAPI
_mesa_3dnow_project_clipped_vertices( GLfloat *first,
				      GLfloat *last,
				      const GLfloat *m,
				      GLuint stride,
				      const GLubyte *clipmask );
#endif


void _mesa_init_3dnow_transform_asm( void )
{
#ifdef USE_3DNOW_ASM
   ASSIGN_XFORM_GROUP( 3dnow, 2 );
   ASSIGN_XFORM_GROUP( 3dnow, 3 );
   ASSIGN_XFORM_GROUP( 3dnow, 4 );

/* Normalize function is broken - see demos/morph3d for example.
 */
/*     ASSIGN_NORM_GROUP( 3dnow ); */

#ifdef DEBUG
   _math_test_all_transform_functions( "3DNow!" );
   _math_test_all_normal_transform_functions( "3DNow!" );
#endif
#endif
}

void _mesa_init_3dnow_vertex_asm( void )
{
#ifdef USE_3DNOW_ASM
   _mesa_xform_points3_v16_general = _mesa_v16_3dnow_general_xform;

   _mesa_project_v16 = _mesa_3dnow_project_vertices;
   _mesa_project_clipped_v16 = _mesa_3dnow_project_clipped_vertices;

#ifdef DEBUG_NOT
   _math_test_all_vertex_functions( "3DNow!" );
#endif
#endif
}
