/* Copyright (C) 1999 Aladdin Enterprises.  All rights reserved.
  
  This software is provided AS-IS with no warranty, either express or
  implied.
  
  This software is distributed under license and may not be copied,
  modified or distributed except as expressly authorized under the terms
  of the license contained in the file LICENSE in this distribution.
  
  For more information about licensing, please refer to
  http://www.ghostscript.com/licensing/. For information on
  commercial licensing, go to http://www.artifex.com/licensing/ or
  contact Artifex Software, Inc., 101 Lucas Valley Road #110,
  San Rafael, CA  94903, U.S.A., +1(415)492-9861.
*/

/*$Id: gsptype2.c,v 1.3 2002/04/23 11:58:44 easysw Exp $ */
/* PatternType 2 implementation */
#include "gx.h"
#include "gscspace.h"
#include "gsshade.h"
#include "gsmatrix.h"           /* for gspcolor.h */
#include "gsstate.h"            /* for set/currentfilladjust */
#include "gxcolor2.h"
#include "gxdcolor.h"
#include "gsptype2.h"
#include "gxpcolor.h"
#include "gxstate.h"            /* for gs_state_memory */
#include "gzpath.h"

/* GC descriptors */
private_st_pattern2_template();
private_st_pattern2_instance();

/* GC procedures */
private ENUM_PTRS_BEGIN(pattern2_instance_enum_ptrs) {
    if (index < st_pattern2_template_max_ptrs) {
        gs_ptr_type_t ptype =
            ENUM_SUPER_ELT(gs_pattern2_instance_t, st_pattern2_template,
                           template, 0);

        if (ptype)
            return ptype;
        return ENUM_OBJ(NULL);  /* don't stop early */
    }
    ENUM_PREFIX(st_pattern_instance, st_pattern2_template_max_ptrs);
}
ENUM_PTRS_END
private RELOC_PTRS_BEGIN(pattern2_instance_reloc_ptrs) {
    RELOC_PREFIX(st_pattern_instance);
    RELOC_SUPER(gs_pattern2_instance_t, st_pattern2_template, template);
} RELOC_PTRS_END

/* Define a PatternType 2 pattern. */
private pattern_proc_uses_base_space(gs_pattern2_uses_base_space);
private pattern_proc_make_pattern(gs_pattern2_make_pattern);
private pattern_proc_get_pattern(gs_pattern2_get_pattern);
private pattern_proc_remap_color(gs_pattern2_remap_color);
private const gs_pattern_type_t gs_pattern2_type = {
    2, {
        gs_pattern2_uses_base_space, gs_pattern2_make_pattern,
        gs_pattern2_get_pattern, gs_pattern2_remap_color
    }
};

/* Initialize a PatternType 2 pattern. */
void
gs_pattern2_init(gs_pattern2_template_t * ppat)
{
    gs_pattern_common_init((gs_pattern_template_t *)ppat, &gs_pattern2_type);
}

/* Test whether a PatternType 2 pattern uses a base space. */
private bool
gs_pattern2_uses_base_space(const gs_pattern_template_t *ptemp)
{
    return false;
}

/* Make an instance of a PatternType 2 pattern. */
private int
gs_pattern2_make_pattern(gs_client_color * pcc,
                         const gs_pattern_template_t * pcp,
                         const gs_matrix * pmat, gs_state * pgs,
                         gs_memory_t * mem)
{
    const gs_pattern2_template_t *ptemp =
        (const gs_pattern2_template_t *)pcp;
    int code = gs_make_pattern_common(pcc, pcp, pmat, pgs, mem,
                                      &st_pattern2_instance);
    gs_pattern2_instance_t *pinst;

    if (code < 0)
        return code;
    pinst = (gs_pattern2_instance_t *)pcc->pattern;
    pinst->template = *ptemp;
    return 0;
}

/* Get the template of a PatternType 2 pattern instance. */
private const gs_pattern_template_t *
gs_pattern2_get_pattern(const gs_pattern_instance_t *pinst)
{
    return (const gs_pattern_template_t *)
        &((const gs_pattern2_instance_t *)pinst)->template;
}

/* ---------------- Rendering ---------------- */

/* GC descriptor */
gs_private_st_ptrs_add0(st_dc_pattern2, gx_device_color, "dc_pattern2",
                        dc_pattern2_enum_ptrs, dc_pattern2_reloc_ptrs,
                        st_client_color, ccolor);

private dev_color_proc_load(gx_dc_pattern2_load);
private dev_color_proc_fill_rectangle(gx_dc_pattern2_fill_rectangle);
private dev_color_proc_equal(gx_dc_pattern2_equal);
/*
 * Define the PatternType 2 Pattern device color type.  This is public only
 * for testing when writing PDF or PostScript.
 */
const gx_device_color_type_t gx_dc_pattern2 = {
    &st_dc_pattern2,
    gx_dc_pattern2_load, gx_dc_pattern2_fill_rectangle,
    gx_dc_default_fill_masked, gx_dc_pattern2_equal
};

/* Check device color for Pattern Type 2. */
bool
gx_dc_is_pattern2_color(const gx_device_color *pdevc)
{
    return pdevc->type == &gx_dc_pattern2;
}

/* Load a PatternType 2 color into the cache.  (No effect.) */
private int
gx_dc_pattern2_load(gx_device_color *pdevc, const gs_imager_state *ignore_pis,
                    gx_device *ignore_dev, gs_color_select_t ignore_select)
{
    return 0;
}

/* Remap a PatternType 2 color. */
private int
gs_pattern2_remap_color(const gs_client_color * pc, const gs_color_space * pcs,
                        gx_device_color * pdc, const gs_imager_state * pis,
                        gx_device * dev, gs_color_select_t select)
{
    /* We don't do any actual color mapping now. */
    pdc->type = &gx_dc_pattern2;
    pdc->ccolor = *pc;
    return 0;
}

/* Fill path or rect, with adjustment, and with a PatternType 2 color. */
int
gx_dc_pattern2_fill_path_adjusted(const gx_device_color * pdevc, 
                              gx_path * ppath, gs_fixed_rect * rect, 
                              gx_device * dev)
{
    gs_pattern2_instance_t *pinst =
        (gs_pattern2_instance_t *)pdevc->ccolor.pattern;
    gs_state *pgs = pinst->saved;
    gs_point save_adjust;
    int code;

    /* We don't want any adjustment of the box. */
    gs_currentfilladjust(pgs, &save_adjust);

    /*
     * We should set the fill adjustment to zero here, so that we don't
     * get multiply-written pixels as a result of filling abutting
     * triangles.  However, numerical inaccuracies in the shading
     * algorithms can cause pixel dropouts, and a non-zero adjustment
     * is by far the easiest way to work around them as a stopgap.
     * NOTE: This makes shadings not interact properly with
     * non-idempotent RasterOps (not a problem in practice, since
     * PostScript doesn't have RasterOps and PCL doesn't have shadings).
     */
    gs_setfilladjust(pgs, 0.5, 0.5);
    /****** DOESN'T HANDLE RASTER OP ******/
    code = gs_shading_fill_path(pinst->template.Shading, ppath, rect, dev,
                                (gs_imager_state *)pgs, true);
    gs_setfilladjust(pgs, save_adjust.x, save_adjust.y);
    return code;
}

/* Fill a rectangle with a PatternType 2 color. */
private int
gx_dc_pattern2_fill_rectangle(const gx_device_color * pdevc, int x, int y,
                              int w, int h, gx_device * dev,
                              gs_logical_operation_t lop,
                              const gx_rop_source_t * source)
{
    gs_fixed_rect rect;
    rect.p.x = int2fixed(x);
    rect.p.y = int2fixed(y);
    rect.q.x = int2fixed(x + w);
    rect.q.y = int2fixed(y + h);
    return gx_dc_pattern2_fill_path_adjusted(pdevc, NULL, &rect,  dev);
}

/* Compare two PatternType 2 colors for equality. */
private bool
gx_dc_pattern2_equal(const gx_device_color * pdevc1,
                     const gx_device_color * pdevc2)
{
    return pdevc2->type == pdevc1->type &&
        pdevc1->ccolor.pattern == pdevc2->ccolor.pattern;
}
