# translation of kcmarts.po to Low Saxon
# Copyright (C) 2004 Free Software Foundation, Inc.
# Heiko Evermann <heiko@evermann.de>, 2004.
#
msgid ""
msgstr ""
"Project-Id-Version: kcmarts\n"
"POT-Creation-Date: 2004-09-29 10:27+0200\n"
"PO-Revision-Date: 2004-02-10 22:53+0100\n"
"Last-Translator: Heiko Evermann <heiko@evermann.de>\n"
"Language-Team: Low Saxon <kde-i18n-nds@mail.kde.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.3\n"

#: _translatorinfo.cpp:1
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr ""

#: _translatorinfo.cpp:3
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr ""

#: arts.cpp:110
msgid ""
"Unable to start the sound server to retrieve possible sound I/O methods.\n"
"Only automatic detection will be available."
msgstr ""

#: arts.cpp:161
msgid "&General"
msgstr ""

#: arts.cpp:162
msgid "&Hardware"
msgstr ""

#: arts.cpp:176
msgid ""
"Normally, the sound server defaults to using the device called "
"<b>/dev/dsp</b> for sound output. That should work in most cases. On some "
"systems where devfs is used, however, you may need to use "
"<b>/dev/sound/dsp</b> instead. Other alternatives are things like "
"<b>/dev/dsp0</b> or <b>/dev/dsp1</b>, if you have a soundcard that supports "
"multiple outputs, or you have multiple soundcards."
msgstr ""

#: arts.cpp:178
msgid ""
"Normally, the sound server defaults to using a sampling rate of 44100 Hz (CD "
"quality), which is supported on almost any hardware. If you are using "
"certain <b>Yamaha soundcards</b>, you might need to configure this to 48000 "
"Hz here, if you are using <b>old SoundBlaster cards</b>, like SoundBlaster "
"Pro, you might need to change this to 22050 Hz. All other values are "
"possible, too, and may make sense in certain contexts (i.e. professional "
"studio equipment)."
msgstr ""

#: arts.cpp:180
msgid ""
"This configuration module is intended to cover almost every aspect of the "
"aRts sound server that you can configure. However, there are some things "
"which may not be available here, so you can add <b>command line options</b> "
"here which will be passed directly to <b>artsd</b>"
". The command line options will override the choices made in the GUI. To see "
"the possible choices, open a Konsole window, and type <b>artsd -h</b>."
msgstr ""

#: arts.cpp:189
msgid "Autodetect"
msgstr ""

#: arts.cpp:240
msgid "kcmarts"
msgstr ""

#: arts.cpp:241
msgid "The Sound Server Control Module"
msgstr ""

#: arts.cpp:243
msgid "(c) 1999 - 2001, Stefan Westerfeld"
msgstr ""

#: arts.cpp:244
msgid "aRts Author"
msgstr ""

#: arts.cpp:408
msgid ""
"The settings have changed since the last time you restarted the sound "
"server.\n"
"Do you want to save them?"
msgstr ""

#: arts.cpp:411
msgid "Save Sound Server Settings?"
msgstr ""

#: arts.cpp:471
msgid ""
"<h1>Sound System</h1> Here you can configure aRts, KDE's sound server. This "
"program not only allows you to hear your system sounds while simultaneously "
"listening to an MP3 file or playing a game with background music. It also "
"allows you to apply different effects to your system sounds and provides "
"programmers with an easy way to achieve sound support."
msgstr ""

#: arts.cpp:502
msgid "%1 milliseconds (%2 fragments with %3 bytes)"
msgstr ""

#: arts.cpp:509
msgid "as large as possible"
msgstr ""

#: arts.cpp:518
msgid ""
"Impossible to start aRts with realtime priority because artswrapper is "
"missing or disabled"
msgstr ""

#: arts.cpp:697
msgid "No Audio Input/Output"
msgstr ""

#: arts.cpp:698
msgid "Advanced Linux Sound Architecture"
msgstr ""

#: arts.cpp:699
msgid "Open Sound System"
msgstr ""

#: arts.cpp:700
msgid "Threaded Open Sound System"
msgstr ""

#: arts.cpp:701
msgid "Network Audio System"
msgstr ""

#: arts.cpp:702
msgid "Personal Audio Device"
msgstr ""

#: arts.cpp:703
msgid "SGI dmedia Audio I/O"
msgstr ""

#: arts.cpp:704
msgid "Sun Audio Input/Output"
msgstr ""

#: arts.cpp:705
msgid "Portable Audio Library"
msgstr ""

#: arts.cpp:706
msgid "Enlightened Sound Daemon"
msgstr ""

#: arts.cpp:707
msgid "MAS Audio Input/Output"
msgstr ""

#: arts.cpp:708
msgid "Jack Audio Connection Kit"
msgstr ""

#: rc.cpp:2
#, no-c-format
msgid "&Enable the sound system"
msgstr ""

#: rc.cpp:4
#, no-c-format
msgid ""
"If this option is enabled, the sound system will be loaded on KDE startup.\n"
"Recommended if you want sound."
msgstr ""

#: rc.cpp:7
#, no-c-format
msgid "Networked Sound"
msgstr ""

#: rc.cpp:9
#, no-c-format
msgid ""
"<i>Enable this option if you want to play sound on a remote computer or you "
"want to be able to control sound on this system from another computer.</i>"
msgstr ""

#: rc.cpp:11
#, no-c-format
msgid "Enable &networked sound"
msgstr ""

#: rc.cpp:13
#, no-c-format
msgid ""
"This option allows sound requests coming in from over the network to be "
"accepted, instead of just limiting the server to the local computer."
msgstr ""

#: rc.cpp:15
#, no-c-format
msgid "Skip Prevention"
msgstr ""

#: rc.cpp:17
#, no-c-format
msgid ""
"<i>If your sound is skipping during playback, enable running with highest "
"possible priority. Increasing your sound buffer might also help.</i>"
msgstr ""

#: rc.cpp:19
#, no-c-format
msgid "&Run with the highest possible priority (realtime priority)"
msgstr ""

#: rc.cpp:21
#, no-c-format
msgid ""
"On systems which support realtime scheduling, if you have sufficient "
"permissions, this option will enable a very high priority for processing "
"sound requests."
msgstr ""

#: rc.cpp:23
#, no-c-format
msgid "Sound &buffer:"
msgstr ""

#: rc.cpp:25
#, no-c-format
msgid ""
"<p align=\"right\"><b>Huge</b> buffer, for <b>low-end</b> machines, <b>less "
"skipping</b></p>"
msgstr ""

#: rc.cpp:27
#, no-c-format
msgid "Auto-Suspend"
msgstr ""

#: rc.cpp:29
#, no-c-format
msgid ""
"<i>The KDE sound system takes exclusive control over your audio hardware, "
"blocking programs that may wish to use it directly. If the KDE sound system "
"sits idle it can give up this exclusive control.</i>"
msgstr ""

#: rc.cpp:31
#, no-c-format
msgid "&Auto-suspend if idle after:"
msgstr ""

#: rc.cpp:33
#, no-c-format
msgid "The sound server will suspend itself if idle for this period of time."
msgstr ""

#: rc.cpp:35
#, no-c-format
msgid " seconds"
msgstr ""

#: rc.cpp:37
#, no-c-format
msgid "Test &Sound"
msgstr ""

#: rc.cpp:39
#, no-c-format
msgid "Test &MIDI"
msgstr ""

#: rc.cpp:41
#, no-c-format
msgid "Select && Configure your Audio Device"
msgstr ""

#: rc.cpp:43
#, no-c-format
msgid "&Select the audio device:"
msgstr ""

#: rc.cpp:45
#, no-c-format
msgid "&Full duplex"
msgstr ""

#: rc.cpp:47
#, no-c-format
msgid ""
"This enables the soundserver to record and play sound at the same time. If "
"you use applications like Internet telephony, voice recognition or similar, "
"you probably want this."
msgstr ""

#: rc.cpp:49
#, no-c-format
msgid "Use &custom sampling rate:"
msgstr ""

#: rc.cpp:51
#, no-c-format
msgid " Hz "
msgstr ""

#: rc.cpp:53
#, no-c-format
msgid "&Quality:"
msgstr ""

#: rc.cpp:57
#, no-c-format
msgid "16 Bits (high)"
msgstr ""

#: rc.cpp:59
#, no-c-format
msgid "8 Bits (low)"
msgstr ""

#: rc.cpp:61
#, no-c-format
msgid "Use other custom &options:"
msgstr ""

#: rc.cpp:63
#, no-c-format
msgid "Override &device location:"
msgstr ""

#: rc.cpp:65
#, no-c-format
msgid "/dev/dsp"
msgstr ""

#: rc.cpp:67
#, no-c-format
msgid "Select your MIDI Device"
msgstr ""

#: rc.cpp:69
#, no-c-format
msgid "Use MIDI ma&pper:"
msgstr ""

#: rc.cpp:71
#, no-c-format
msgid "Select the &MIDI device:"
msgstr ""
